Have aliens visited Earth? We dont know. But Vulcans, E.T. and Martians have invaded Pop Culture.
mercredi 12 octobre 2011
SHANSHEETH
QETESH
FLESHKIND
METALKIND
dimanche 2 octobre 2011
VENDORIANS
URSINOIDS
TRAVIST POLONGS / POLONGANS
GORGON
EKNODINE
Note: There are similarities between this species and the Goa_Uld. and the Hive/Ganglion.
Source: Doctor Who Universe (DW: Amy's Choice)
TENZA
vendredi 12 août 2011
BAJORANS / PROPHETS / PAH WRAITHS
ASGARD
The Asgard are diminutive humanoid species which developed a benevolent highly advanced space-faring civilisation governed by a Hihg Council. They were once part of an alliance of four great races with the Ancients, Nox, and Furlings and visited Earth during antiquity and protected a number of planets in the Milky Way, mianly from the Goa'uld with whom they signed The Protected Planets Treaty is an armistice between the Goa'uld and the Asgard, first referred to specifically in "Fair Game" when Earth is included. The treaty covers 27 planets including Earth,[6] and ensures that those planets remain free from Goa'uld domination. Other planets in the treaty include Cimmeria,[1] K'Tau,[11] PX3-595,[13] the second planet of the Adara system,[3] and Galar.[14] . As of the 20th century, the Asgard are a dying race. Having lost the capacity for sexual reproduction, they perpetuate themselves by transferring their minds into successive cloned bodies, leading to an irreversible degeneration of their genome. They chose to commit mass suicide in the beginning of the 21st century, having arrived at the end of their degenerative cycle, by exploding thri homeworld to prevent that their knowledge fell into the wrong hands.
A renegade faction of Asgard splintered from the others 10,000 years ago over their belief that they should experiment on humans to solve their cloning problems. They traveled to the Pegasus galaxy and continued their experiments, but were forced into hiding after the Wraith defeated the Ancients.
Amongst the most significant technological advancements of the Asgard are beaming technology, intergalactic hyperdrives, advanced shiled technology and plasma beam weapons. They are very advanced in cloning techniques and have the technology to upload and store consciousnesses and transfer them to new bodies. Neutronium is a key element of Asgard technology. Source: Stargate Universe
AMNION
Source: Stephen R. Donaldson's The Gap Cycle
GREATEST AMERICAN HERO ALIENS
Source: The Greatest American Hero Tv show, ABC, 1981-1983
samedi 6 août 2011
GAMILAS
SLENDERS
dimanche 17 juillet 2011
IXTL
Ixtls are a very ancient sentient species, thought to be extinct, although some specimen could still be floating in the emptiness of space in a state of suspended animation. They are red colored, with four legs and four arms ending in eight fingers. Their cylindrical body is virtually immortal and they have in full control of its molecular structure, enabling them to survive unprotected in space for eaons in suspended animation and allowing them to withstand very high energetic discharges. To reproduce, Ixtl need what they call a Guul, i.e.living hosts in which it deposits their eggs. The eggs need only a few hours to hatch and then feed their living host.
Source: A.E. Van Vogh, The voyage of the Space Beagle
mercredi 13 juillet 2011
ASGARDIANS
- The Dwarves: Dwarves are small and stocky with an average height of 4 feet. Dwarves live in Nidavellir and maintain peaceful relations with the Gods. They tend to be either craftsmen or farmers and have created weapons for use by the Gods such as Mjolnir and the spear, Gungnir.
- The Elves: The two types of elves that inhabit the land are the Light Elves and the Dark Elves. The Light Elves live in Alfheim while the Dark Elves live underground in Svartalfheim. Both species are similar in the respect that their body types can differ greatly in size anywhere from 4 feet to 8 feet, and have proportionally long limbs. Light Elves have lighter skin tones while Dark Elves are darker.
- The Demons lives in the realm of Muspelheim. Demons are similar in size to the Gods, but are engulfed in fire. They tend to be nomads but will travel into other dimensions for the purpose of war. All Demons are the offspring of the fire demon who is said to be older than asgaridn culture, Surtur.
- The Giants: the Giants live on Jotunheim. They are also humanoid, but are more Neanderthal-like in body structure. They are the traditional enemies of the asgardians with whom they fought a millenia-long war that ended in 965 after they tried to settle on Earth. They were repelled to their homeworld, which was devastated and left without means to travel using the Bifrost network. Most stand up to 20 feet tall, but some can reach 30 feet. Giants usually lead a hunter/gatherer type of life, but will war with the asgardians on occasion because they are jealous of their superior abilities. The first of the Giants was the Ice Giant, Ymir, who existed before any of the Asgardians. Many different races of Giants arose in Jotunheim, including the Ice, Mountain, Rime, Storm, and Frost Giants. The Frost Giants are the direct descendants of Ymir. The Giant Laufey was another monarch who lost the war against the Asgardians; In tribute to Laufey's courage and to try to seal a peace treaty with tthe giants, the asgardian king Odin adopted the giant's infant son Loki. Two other giants of note were Fafnir II and Fasolt (both deceased), who built Odin's palace in Valhalla in exchange for a Goddess, and battled over a magic ring and treasure that was given for the Goddess being released. Giants have also been known to reproduce half-breeds that look like asgardians.
- The Trolls: Trolls are massive creatures covered in hair with an orange skin tone. They average in at 7 feet, and they live in settlements scattered throughout the land. The trolls are incredibly strong, surpassing the strength of the asgardians, and puts them on similar ground with the Giants.Thor. Trolls usually work as miners and metal workers.
jeudi 7 juillet 2011
SKITTERS
mardi 5 juillet 2011
BATTLE LOS ANGELES ALIENS / BLAA
Planet of Origin: Unknown. Given the decrepit appearance of their ships and equipment, it's possible that the aliens that come to Earth in 2011 may not be part of the dominant force in their homeland and may be looking for a new home planet, possibly due to their old home being uninhabitable because of warfare or some other cataclysm. This would explain their War of the Worlds-esque landing method, as well as their relatively low level of technological advancement for a spacefaring civilization. It is theorized that they are invading for Earth's liquid water.
Officer Caste
: The Officer Caste is the easiest caste to differentiate from the rest, identifiable by their slender build and four mechanical legs replacing their biological ones, which enable them to move at speeds of up to 40kph/24.8mph with relative ease. They are also the tallest caste with an average height of 9'4". The Officers are specialized in commanding groups of infantry, augmented by an unusually large, well-developed brain and very keen eyesight which has been supplemented with additional electronics. The Officer caste have the most substantial amount of cybernetic enhancements. As their legs have been wholly replaced, they are able . Their right arm has an implanted weapons system that trades firepower for accuracy, while their left grasping hand has been replaced by a mechanical claw.
Operations Caste
: The Operations Caste share many similarities with the General Infantry Caste, with a few notable exceptions. The Operations average about 6'11". The special forces appear to be a more intelligent Infantry soldier, expected to undertake specialized goals beyond that of simple shock troops. They also appear to be a middling caste, lacking the firepower of the Infantry and the intelligence of the Officer. Unlike the officer and infantry castes, the Operations have retained their left grasping hand and are able to make use of hand signals. Their weapons systems sport greater accuracy than those of the general infantry, but a less-powerful grenade launcher.
Intelligence Caste: The Intelligence Caste is likely specialized in their namesake, gathering information and laying down lines of communication. Averaging about 5'10", the Intelligence caste are the shortest and stockiest of all known warrior castes. Unlike all other warrior castes, the Intelligence Caste lacks any integrated weapons systems. However, they retain the large amount of cooling and communications machinery grafted to their backs. The lack of weaponry is made up for by their ability to utilize both grasping hands, which they use to operate machinery and vehicles, such as driving ground artillery platforms and operating walking guns.
Water Extractot |
The full extent of their space-faring capabilities is not known. Most of their light weaponry uses projectiles, but they also use heavy energy weaponry. Although the known vehicles make use of different forms of propulsion, such as walkers and hovercrafts, none are wheeled. All are oriented toward greater mobility, at the cost of armor and therfore, the protection of the users. The have intensive use of cybernetic implants and replacement of actual body parts and do some genetic engineering to increase efficiency of castes,An extreme case of such engineering is the Water Extractor, a specialized alien, used as biological pump that is used to move massive amounts of water quickly, growing as large as 100 feet in height. The Extractor's organs have been greatly reduced and compacted, leaving only organs that are vital to life functions. Extractors are highly intelligent and use an advanced form of communication to coordinate their actions for maximum efficiency. The extractors are deployed along with the initial invasion force, landing off-shore and using modified tentacles to quickly pull water from the surrounding environment.
Souce: Battle Los Angeles, Battle Los Angeles wiki
mercredi 29 juin 2011
jeudi 16 juin 2011
BLOWFISH
dimanche 22 mai 2011
NOVARIANS
Planet of Origin: Nova, a planet orbiting a star of the Milky Way
The Novarians are species of large hairy simians which have developed an advanced space faring society. A novarian expedition crashlanded on Earth around the beginning of the twentieht century while they were on a survey mission. They have been stranded on Earth ever since. Their large hairy appearance gave rise to the legend we know as Bigfoot. Sometime in 1980, a group of earthbound heroes nicknamed the SuperFriends helped them repair their ship and get back to their home planet
Source: (DC Universe non canon) Superfriends, 1980 Shorts: Bigfoot
PYTHO-REXIANS

The Pytho-Rexians are a subterranean species living on the planet Venus' Underground. Standing a bit less than two meters, they have tentacular limbs attached to a small body and a head with two large yellow eyes and one featureless mouth. They have a theocratic society based on the worship an idol statue called Pytho-Rex. They are ruled by a religious leader called the Elder who is supposedly able to communicate with the statue, claiming that everything that he commands is the will of Pytho-Rex but no scientific proof has been made to confirm this assertion. They possess some level of technology allowing them to have built beam weapons.
FEARIANS

Source: (DC Universe - Not Canon) Challenge of the Superfriends, Season 3 (1978), Invasion of the Fearians
lundi 2 mai 2011
samedi 30 avril 2011
KRILLITANES
The Krillitanes are a metamorphic carnivorous species with very sensitive earing that can take physical features from other species. Circa 1100 BC, they looked like humanoids with long necks and hooked tails. After having invaded planet Bessan, they started to growbatlike wings like Bessans. Some came to Earth around this time. A small group was also present around 2007.
Source: Doctor Who Universe: School Reunion, NSA: The Krillitane Storm
THE SILENCE

The Silence were apparently present on Earth for hundreds of years since the time the wheel and fire were developed, going unnoticed by the human race. The Silence were defeated by the Doctor when he ensured humanity saw footage of a Silent ordering people to kill them on sight, broadcasted via the moon landing. This 'command' acted like a post-hypnotic suggestion and resulted in the human race finally turning on the Silence.
Source:Doctor WHo Universe : The Impossible Astronaut, Day of the Moon
vendredi 14 janvier 2011
SKYLINE ALIENS
The largest known entity is the Mother Ships which comes in all shapes and size but is usually several hundred meters long and able to travel interstellar distances, transporting the smaller specimens of the species. They seem to be moving in pack from worlds to worlds.
The Tankers are anthropomorph entities 20 to 30 meters tall. They are used as cleanup crew, gathering the indigenous specimens that have escaped being lured by the blue light.
The Hydras are the big flying squid creatures.
The drones are smaller octopus creature, which are able to enter tighter spaces.
There seems to also be smaller anthropomorph aliens which stays inside the mothersip and most likely others which have not been witnessed yet.
Source: Skylinevendredi 9 juillet 2010
NESTENE
The Nestene Consciousness is a telepathic gestalt entity of pure psychic energy, somewhat amorphous or cephalopod-like in appearance. It developed on the planet Polymos, which it completely infused, destroying all other life on it.
It has the ability to transport sections of its mind through radio waves and possess plastic, shunting some of its consciousness into it or create a body out of it, allowing it to manipulate its surroundings.
Consciousness bits travel through space in hollow spheres known as energy units. These units make planetfall in formation, appearing like normal meteorites . Once the consiousness within those spheres is recombined and placed in an environment tank the Nestene will take on a form that it believes to be perfectly adapted to the planet on which it has landed.
Usually, the first spheres to arrive will attempt to place a local being under some form of mental control to regroup all the units together and fashion plastic automatons known as Autons, which may include replicas of key authority figures as well as simpler automatons. The Nestene will then use the Autons as an army to conquer the planet.
Source: Doctor Who Universe.
jeudi 10 juin 2010
ARNOR / DREAD LORDS
The Arnor were a powerful civilization that existed millions of years ago and which got politically divided in two factions, one calling themselves Arnor, the other one, Dread Lords. As the Dread Lords were on the brink of conquering the galaxy, the Arnor , on the brink of extinction, sealed them away into a pocket universe. It remains unknown what happened to them afterward.
Source: Galactic Civilizations
ALTARIANS / DRATH

Planet of Origin: Altaria, a planet orbiting Altaris. Relocated to Dratha in the Drathis system after a war with the altarians.
The Drath Legion is a reptilian civilization that was nearly wiped out by their homeworld's other more numerous sentient species, the Altarians during a dominance war and who consider themselves the true Altarians. The Drath are passive-aggressive manipulators, remaining hidden and pulling the strings on the weak and powerful alike with subtlety in mind and seemingly infinite patience.
Source: Galactic Civilizations
mardi 8 juin 2010
APLANS
The Aplans are a peaceful bicephal humanoid species. Each heads has its own intelligence and personalities. They are prolific builders, and erected notable landmarks including the Aplan Mortaria, sometimes known as Mazes of the Dead, large subterranean labyrinths with tombs in the walls, adorned with statues of the dead. The Mazes hassix levels, representing the ascent of the soul in the Aplan religion. The Aplans adept at recording their social, cultural and political history.
In the 47th century, a large population of Weeping Angels came to Alfava Metraxis and hunted the Aplans to extinction, the Angel colony lacked any further energy source and over the centuries, the being energy deprived began to degrade and went into hibernation. After the Angels fell into a Crack in Time in the 51th century, they stopped existing, which means the Aplans could still be existing.
In the 49th century, the planet was terraformed by human settlers. As a result, the atmosphere boasted a high level of oxygen and a low amounts of toxins. It had an oxygen-rich atmosphere, and an eleven-hour day. During the 49th century, humans terraformed the planet and by the 51st century, six billion settlers had come to live there.
Source: Doctor Who universe, (DW: The Time of Angels)
lundi 7 juin 2010
SATURNYNIANS

The Saturnynians are amphibians with fish and crustacean traits, They have a vaguely humanoid upper body, a fishlike head with sharp teeth and lobster-like lower body. They have a strong sensitivity to ultraviolet light, being repelled by smaller amounts and being incinerated by large amounts.
They are capable of converting some other species (like Humans) into Saturnynians by draining them of their blood and replacing it with their blood.
Some time in the species' history their home-world was besieged by the cracks in the universe, ranging from small cracks to cracks that consume the planet's sky. At first the cracks appeared to pose no real danger and the aliens were able to observe other worlds through some of them. Eventually, however, the true nature of the cracks became apparent and Saturnyne was lost. Some took their chances with the cracks that showed other worlds and fled to worlds with oceans like their own planet. One colony made it to Venice in 1580 but was only able to survive on Earth for a short while.
Source: Doctor Who universe (DW: The Vampires of Venice)
lundi 31 mai 2010
PIPE PERSONS / PIPE PEOPLE

Source: Doctor Who Universe, (DW: The Happiness Patrol)
lundi 12 avril 2010
STAR WHALE


Source: Doctor Who Universe, DW: The Beast Below
MULTI-FORM SPECIES

The multi-form species is a sentient lifeform naturally gelatinous, appearing as a snakelike mass of glowing tendrils with a mouth full of sharp teeth. Capable of creating a perception filter to stop itself being seen, or to hide anything it wants to hide, it is highly polymorph. Having created a psychic link to a living but dormant creature, it can then copy the appearance of that creature or of anything they dream about. Coma patients provide the perfect live feed. They can live for millenia.
One specimen of the species, Prisonner Zero, a known galactic criminal, was locked up in an interdimensionnal prison on Earth by the Atrax for years until 2010.
Source: Doctor Who Universe, DW: The Eleventh Hour
ATRAXI
Working in groups, they resemble eyeballs four meters in diameter around which orbits a ring-like crystalline snowflake structure.
They are capable of atmosheric as well as of interstellar flight. They can perform planetary scanning tasks in a 'searchlight' fashion and lock a planet inside a force field inside of which they can incinerate it in 20 minutes.
They appear to have a very factual, analytical and emotionless kind of intelligence.
They are known to use extradimensionnal prison in which they lock up galactic criminals.
Source: Doctor Who Universe, (DW: The Eleventh Hour)