Affichage des articles dont le libellé est Creative: Earhtbound. Afficher tous les articles
Affichage des articles dont le libellé est Creative: Earhtbound. Afficher tous les articles

dimanche 10 août 2008

LEPONTINES

Lepontines are bovine modified genetically by representatives from an alien civilisation in need of warrior monks to lead their crusade in their place.

Source: Ghislain Barbe & Elie Charest "Earthbound"

lundi 23 avril 2007

NYILLS


Ruthless conquerors, enlightened nomads, space pirates, "man's best friends"... the Nyills are many things to many people. They are in fact complex beings, always caught between honoring the past, living the present and preparing the future. In many ways they resemble humans, sharing their sense of destiny, posterity and adventure; this connection was recognized as early as the first meeting between them, on Tau Ceti. The Nyills are carbon-based, oxygen-breathing humanoids, often described -- by humans -- as a cross between a man and a dog or jackal, akin to the ancient god Anubis. Nyills are sexuate, being divided into two sexes, and viviparous. Omnivorous, they usually follow high-protein diets, rich in red meat and meat substitutes. Nyills average 2.2 meters and 120 kg, with little differences between male and female. Most Nyills are covered with a short gray to reddish-brown fur. Their senses are acute, especially their vision and smell; their particularly delicate nostrils are protected with one or two skin flaps. Their four-fingered hands, capable of complex movement, have non-retractable claw-like nails protruding from the first knuckle. Average life expectancy for male and female Nyills is 125 and 112, respectively. Nyills communicate in a manner similar to humans, by exhaling air through vocal chords situated at the base of their throats. The original Nyill home world, Hyen, is a rather desolate place by human standards, dominated by vast, dry steppes and severe seasonal change. Temperatures can rise as high as 40°C in the summer, and as low as -50°C during the dark winter. Originally descended from pack hunters/chasers, the Nyills have almost invariably kept a thoroughly nomadic lifestyle. They have continued living as nomads on the planets they colonized, first with STL generation ships, then through FTL technology stolen from Vulcrons. The notion of clan is central to Nyill society; it is the most important unit in Nyill society, perhaps more so than an individual's immediate family. Numbering in the hundred of millions -- sometimes billions -- they often span lots planetary systems and offer a multitude of opportunities for the adventuresome young Nyills, who are expected to go learn about the universe as soon as they're finished formal education. The 35 traditional clans were already clearly defined at the beginning of the Nyill-Hemenor wars, which started around 2,000 years before year zero of the Bash Nyill's calendar (roughly -44,000 BC. ). The legendary wars are said to have lasted more than 1,500 years, as Nyill might and cunning clashed with the technology and careful strategies of their diminutive genetic cousins. The wars ended in a near-apocalyptic ecological catastrophe, as new weapons of mass destruction threatened the already-delicate balance of the planet. In order to survive, the two related races had to learn how to appreciate each other's strengths and abilities. The emergence of the mysterious religious figure known as the Hyeannaeh is often associated with this coming together of the two species. Now the great majority of Nyill planetary societies are based on peaceful cohabitation with Hemenor (and sometimes human) sedentary populations, who handle most administrative matters. Clans keep on continually struggling from prominence, fighting traditional enemies with the help of traditional allies.

Source: Earhbound (Ghislain Barbe & Elie Charest)

Illustration: Ghislain Barbe

lundi 16 avril 2007

VULCRONS


planet of origin: Tarrastakas

Self-styled "masters" of the universe, the Vulcrons and their empire have shown a phenomenal capacity to endure in the interstellar political scene despite their apparent lack of cunning and aggressiveness. They successfully handled several tragic downfall and played an important role in the transition to new power structure, all with minimal loss of face and influence, thanks to the acute political skills of their telepathic intelligentsia. Vulcrons are carbon-based oxygen-breathing herbivorous invertebrates, whose cartilaginous bodies, roughly conical in shape, are kept erect by a "pneumatic skeleton" of air sacs and valves, controlled by a complex muscular system. Averaging 50 kilos for a mean height and width of 1.4 meters, Vulcrons move around by moving air between "foot sacs", a series of seven empty cavities circling the base of their bodies. They have two big, bulging round eyes and fat, fleshy lips. They also have large, sturdy ears that double as manipulating limbs, and into which they can wrap up for comfort, heat or protection against light physical attacks. Vulcrons are asexuate; reproduction is handled by seven organs situated around the Vulcron’s chest. These organs have certain functions similar to those of the human liver: they filter nutrients and mild toxins from the Vulcron’s blood, and secrete some digestive enzymes. They also accumulate genetic information contained in other Vulcron’s saliva (exchanged during customary greeting "kisses"), and at some point develop into an embryonic Vulcron. After a ten-week gestation (during which it has a half-and-half chance of dying) the new Vulcron falls off, ready to eat his own food. All of the Vulcron’s livers eventually fall off in this way. When a Vulcron has lost his last liver, he dies. The average Vulcron’s life expectancy is of approximately 241 years. A Vulcron's life is principally defined by his immediate family, as his worth and responsibility are defined by his order of birth and his number of children. Parents pass on to their mature children their more tedious duties, always favoring lastborns; similarly they inherit their parent's duties, their position and heritage diminished each time a sibling is born after them. Once a parent dies, all of its children are considered free for the first time; the youngest usually inherits his parent's estate, while the other go on to start new distinct households. This rather tense familial structure, only natural to Vulcrons, may explain their natural ability for negotiation and intrigue. Though they are asexuate, Vulcrons from different families often "associate", officially fusing their respective families as one. The complex political structure of the third Holy Vulcron Empire prevails on all Vulcron worlds in one way or another, though individual planets -- which retain some authority over internal affairs-- offer a plethora of political, social and economical system. Most of these systems are based on religious cults pertaining to their reproductive cycle and/or the pre-eminence of psychic Vulcrons. Less than 0.1% of Vulcrons posess psychic powers. Most are Empaths, but a few display remarkable Psychometric abilities (reading into the past of persons, objects or places). Many Vulcron myths are based on the coming of a precognitive Vulcron demigod, and in fact there has been at least 4 historical cases of Vulcrons that could predict the future, but there doesn't seem to be any around in the days of Earthbound. Vulcrons are renowned for letting their legendary egocentrism pervade their relationships with other races. This seems to be partly intentional, an attitude that provokes negotiating adversaries into carelessness. In any case it finds justification in how they perceive the relevance of other races to their sacred empire which -- as every Vulcron knows -- is the cultural center of the universe.

Source: Ghislain Barbe & Elie Charest "Earthbound"